# Room 1 - Skull Man Zip

At the start of the first screen, you can zip using one **Balloon** and Invicibility frames to get through the first wall, this saves around 6 seconds over doing the intended way.

### How it's done

The idea is to go back to make the **Togehero** *(the Spike enemy)* spawn at the top, you then have to place a balloon when this enemy is about 2/3 in the wall and jump slide into it as fast as you can.[![fceux_NLwh7DELRK.gif](https://goodboyrush.net/uploads/images/gallery/2023-11/fceux-nlwh7delrk.gif)](https://goodboyrush.net/uploads/images/gallery/2023-11/fceux-nlwh7delrk.gif)

While practicing some cues can indicate what you are doing wrong :

- If you die, it means you were **too early** on the placement
- If you get pushed out without zipping, it means you were **too late** on the placement

### Alternative

In RTA runs, one recommended alternative is simply using bright and clear the first screen at ease. The cannons are taking 4 hits each, so to optimize movement, you wanna try to bullet slide *(shooting then immediately sliding)* as much as possible, depending on how your movement is you may need to Flash the room more than once.[![fceux_7I6REW2cst.gif](https://goodboyrush.net/uploads/images/gallery/2023-11/fceux-7i6rew2cst.gif)](https://goodboyrush.net/uploads/images/gallery/2023-11/fceux-7i6rew2cst.gif)

### Fastest Recorded Room Time

The current fastest recorded room time is 13'59 by **Chelney**

<iframe allowfullscreen="allowfullscreen" height="314" src="https://www.youtube.com/embed/mWvPNS6tKwQ" width="560"></iframe>

*The fastest non-recorded room time is 13'56 by **LookinToad***