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Wily 4 - Stage

Mega Man 11 Wily 4

Screens 1 and 2 They happen Screen 3 This is the long screen with platforms on tracks. It starts with a platform approaching a shaft. You can use the Speed Gear and Rush Jet to catch this first cycle. Many runners fire Bounce Balls in the vertical shaft b...

game
Mega Man 11
stage
castle

Boss - Wily Machine 11 and Capsule

Mega Man 11 Wily 4

This is one of the few areas of the game the run uses Acid Barrier. It's a somewhat awkward weapon to use, so be familiar with its use and interaction with Power Gear. Wily Machine

game
Mega Man 11
boss

Boss - Gigavolt

Mega Man X8 Gigavolt

"Cheese and friiiiiiiiiiiiiies!!!" Attack Patterns A short range lightning burst An arc of movement producing small jellyfish Releasing jellyfish atop the screen. Super Attack - Lightning look for the spots on the floor where there are no sparks, and...

game
Mega Man X8
boss

X8 Weakness Order

Mega Man X8 General Information

While neither route focuses on weaknesses, it's valuable to know the weaknesses as a backup. Most Mavericks are stunned for prolong periods by their weakness, making it a valuable backup strat when using X if Zero is unavailable. Weakness Loop Gigabolt (g...

game
Mega Man X8
information

Rooster Vertical Shaft 1

Mega Man X8 Burn Rooster

Burn Rooster's stage has 3 vertical shaft autoscrollers. The first one if the easiest, as it can be passed by Zero flying into the top left corner.

game
Mega Man X8
stage

Encounter Room 1

Mega Man X8 Burn Rooster

Both encounter rooms are the same...unless you routed Vile into the second room. Both involve destroying a small swarm of enemies jumping out of the furnace. They are all defeated by Zero flying up against the ceiling with the D. Glaive

game
Mega Man X8
stage

Rooster - Spike Room

Mega Man X8 Burn Rooster

The middle room of the stage is in the running for worst room in the game.  

game
Mega Man X8
stage

Encounter Room 2 - Vile

Mega Man X8 Burn Rooster

If you are not fighting Vile, use the same tactic as Encounter Room 1.  

game
Mega Man X8

Rooster - Vertical Shaft 2

Mega Man X8 Burn Rooster

You cannot fly in the corner of this shaft to bypass it. Be mindful of your air dashes and double jumps.

game
Mega Man X8
stage

Boss - Burn Rooster

Mega Man X8 Burn Rooster

Burn Rooster has seemingly random movements and can do a lot of damage.  it is recommended to have Zero survive this fight, as his double jump is useful for the escape. Phase 1 The floor is flat, making this the simplest phase. The Rooster jumps around a lo...

game
Mega Man X8
boss

Rooster Escape

Mega Man X8 Burn Rooster

The stage is not over after the boss fight. The escape sequence is fairly simple after memorizing it, and has no enemies, but the lava is deadly.  It's worth practicing this with both Zero and a second character so you know how to handle it with double jumps...

game
Mega Man X8
stage

Trilobyte - Robot Skip

Mega Man X8 Trilobyte

In any%, you can skip the entire robot chase sequence. This requires Zero Fly (and as such will not work on Legacy Collection 2). It is very possible to soft lock while skipping the robot, forcing a reset. It is recommended to have a safety save here for mara...

game
Mega Man X8
techniquies
stage

Sunflower - How Grades Work

Mega Man X8 Sunflower

This stage is a series of training rooms, with small movement puzzle rooms in between. You are graded on your performance in the training rooms. The first training room is a number of kills during a set amount of time. The remaining rooms are timed - you must...

stage
game
Mega Man X8

Sunflower - Encounter One

Mega Man X8 Sunflower

This is the timed encounter that sets your initial grade. There is no moving faster through this room. In any% your objective is to get the middle grade in this room. This requires a "Yellow" number of kills. It should start red at 0. It turns yellow at appr...

game
Mega Man X8
stage

Jacob Stage

Mega Man X8 Jacob Elevator

This is a classic Elevator fight stage. There are no other obstacles to worry about. Your two best friends in this stage are Zero's spin attack (Mantis), and Zero's slam attack (Gravity). The spin attack will clear most of the enemies. This includes the elev...

game
Mega Man X8
stage

X8 Refights

Mega Man X8 X8 Refight Stage

The biggest change between refights and the stage encounters is you will have the option of using weakness attacks here. For most robots, this is slower, but a very effective backup strat. Notably Gigabolt is weak to Zero's normal melee attacks with Trilobyte...

game
Mega Man X8
stage

Boss - Sigma 1

Mega Man X8 X8 Refight Stage

Sigma is weak to Zero's spin attack. Use it.

game
Mega Man X8
boss

Sigma Palace - Vile

Mega Man X8 Sigma Moon Palace

There is one final Vile encounter, and he uses his Ride Armor here. A three cycle fight is intended and simple, especially with ice, but you can defeat Vile in 2 cycles. With Zero use the triple slash to knock Vile off the Ride Armor hit him with enough ...

game
Mega Man X8
boss

Sigma Palace - Sigma 2

Mega Man X8 Sigma Moon Palace

Sigma teleports around and uses large attacks. This is a fight where the Shock Absorber is extremely useful to avoid knockback. He is weak to Sunflower's weapon, Shining Ray, and actually does not have many iframes after it. As such, this is X's time to shine...

game
Mega Man X8
boss
Big Sig

Combo Priority

Mega Man Zero 3 General Information

This page is a stub and needs more information Zero 3 has a combo system, wherein attacks have different priority associated with them. If an attack that caused invincibility frames is followed by an attack with a higher priority, then it will still damage th...

game
Mega Man Zero 3
information