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Boss - Crowrang

Mega Man X7 Crowrang

There is an invisible wall to the arena that prevents moving off the left edge of the platform. Feel free to hold left The basic strategy of the fight is to use Axl to tag Crow while he is in the back ground, and draw him to the left edge of the screen. Onc...

game
Mega Man X7

Hyanard - Screen 1

Mega Man X7 Flame Hyanard

Don't save any reploids on this screen (time waste only - it's otherwise fine).

game
Mega Man X7
stage

GBA Version Differences

Rockman & Forte General Information

There is a Game Boy Advance release of the game, "Mega Man & Bass". The screen size is smaller, as it is for most GBA ports of SNES games. There is less vertical space visible, though it is still active. The music is...worse More relevant to speedruns, ...

game
Rockman & Forte
information

Speedrun Item Locations

Mega Man X8 General Information

In case you're looking for them. Sub Tank (Life Tank) The sub tank in Sunflower's stage is the one that's "in the way". You can get it by missing one "A Rank" in the stage and getting the large metal at the end. This comes as a Rare Metal - you have to buy ...

game
Mega Man X8
information
collectables

Intro - Crab 1

Mega Man X8 Intro Stage

The first section of the intro stage is easily handled with dash jumps and X full charges. When you get to the crab boss, keep in mind you can use both the dedicated buster and special weapon button to fire buster shots (assuming you have no weapons equipped)...

game
Mega Man X8
stage

Intro - Crab 2

Mega Man X8 Intro Stage

X should leave after the first crab encounter, leaving you in control of Axl. Unlike X7, hovering with Axl requires pressing jump again. Use Axl's hover to cross the first large gap. Beware the enemy near the end of the section before the door if the little ...

game
Mega Man X8
stage

Intro - Part 3

Mega Man X8 Intro Stage

X's armor capsule is in this section before the door, under The Bee. It can only be acquired in the revisit. This capsule is part of X's speed route, but not needed for "The Zero Route" Axl leaves. Dash and jump with Zero.

stage
intro
game
Mega Man X8

Gigavolt - The Chase

Mega Man X8 Gigavolt

This entire stage is just a chase after the boss. You have to shoot Gigavolt enough to trigger the boss fight. You do have a time limit - if you don't get him within 2 "laps", you take a death. Going up and over the very tall building is a good marker for the...

game
Mega Man X8
stage
vehicle stage

Wily 4 - Stage

Mega Man 11 Wily 4

Screens 1 and 2 They happen Screen 3 This is the long screen with platforms on tracks. It starts with a platform approaching a shaft. You can use the Speed Gear and Rush Jet to catch this first cycle. Many runners fire Bounce Balls in the vertical shaft b...

game
Mega Man 11
stage
castle

Boss - Wily Machine 11 and Capsule

Mega Man 11 Wily 4

This is one of the few areas of the game the run uses Acid Barrier. It's a somewhat awkward weapon to use, so be familiar with its use and interaction with Power Gear. Wily Machine

game
Mega Man 11
boss

Boss - Gigavolt

Mega Man X8 Gigavolt

"Cheese and friiiiiiiiiiiiiies!!!" Attack Patterns A short range lightning burst An arc of movement producing small jellyfish Releasing jellyfish atop the screen. Super Attack - Lightning look for the spots on the floor where there are no sparks, and...

game
Mega Man X8
boss

Mantis - Section 1

Mega Man X8 Shadow Mantis

Dodge the things, then dodge the fans. You can fall down the shaft just expect damage. Get into the first encounter room.   This page is 100% a placeholder.

X8 Weakness Order

Mega Man X8 General Information

While neither route focuses on weaknesses, it's valuable to know the weaknesses as a backup. Most Mavericks are stunned for prolong periods by their weakness, making it a valuable backup strat when using X if Zero is unavailable. Weakness Loop Gigabolt (g...

game
Mega Man X8
information

Rooster Vertical Shaft 1

Mega Man X8 Burn Rooster

Burn Rooster's stage has 3 vertical shaft autoscrollers. The first one if the easiest, as it can be passed by Zero flying into the top left corner.

game
Mega Man X8
stage

Encounter Room 1

Mega Man X8 Burn Rooster

Both encounter rooms are the same...unless you routed Vile into the second room. Both involve destroying a small swarm of enemies jumping out of the furnace. They are all defeated by Zero flying up against the ceiling with the D. Glaive

game
Mega Man X8
stage

Rooster - Spike Room

Mega Man X8 Burn Rooster

The middle room of the stage is in the running for worst room in the game.  

game
Mega Man X8
stage

Encounter Room 2 - Vile

Mega Man X8 Burn Rooster

If you are not fighting Vile, use the same tactic as Encounter Room 1.  

game
Mega Man X8

Rooster - Vertical Shaft 2

Mega Man X8 Burn Rooster

You cannot fly in the corner of this shaft to bypass it. Be mindful of your air dashes and double jumps.

game
Mega Man X8
stage

Boss - Burn Rooster

Mega Man X8 Burn Rooster

Burn Rooster has seemingly random movements and can do a lot of damage.  it is recommended to have Zero survive this fight, as his double jump is useful for the escape. Phase 1 The floor is flat, making this the simplest phase. The Rooster jumps around a lo...

game
Mega Man X8
boss

Rooster Escape

Mega Man X8 Burn Rooster

The stage is not over after the boss fight. The escape sequence is fairly simple after memorizing it, and has no enemies, but the lava is deadly.  It's worth practicing this with both Zero and a second character so you know how to handle it with double jumps...

game
Mega Man X8
stage