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Jacob Stage
This is a classic Elevator fight stage. There are no other obstacles to worry about. Your two best friends in this stage are Zero's spin attack (Mantis), and Zero's slam attack (Gravity). The spin attack will clear most of the enemies. This includes the elev...
X8 Refights
The biggest change between refights and the stage encounters is you will have the option of using weakness attacks here. For most robots, this is slower, but a very effective backup strat. Notably Gigabolt is weak to Zero's normal melee attacks with Trilobyte...
Room 1 - First half
Cossack 3 is an autoscroller, so there isn't much to explain that isn't in the videos. There are a few notes though. First, very simply, the screen does not begin scrolling until you move to the right past the spawn point. (?) Lag reduction strats One thing...
Screen 4 - Long Met Screen
One of the most difficult screens in the game to execute properly. We will go through various ways to clear this screen without taking any damage. For all the strats the beginning will be the exact same. 3 regular slides, bullet slide, then slide. This is aft...
Screen 6 - Underwater Screen
Take advantage of the walls and slide all the way up to them. Jump and shoot the Mets as needed. Be careful with the jumps and proceed as quickly as you can. As a reminder, you cannot jump out of slides underwater in Mega Man 4 Safe way - Damage boosting ...
Second Half
Still autoscrolling. Slide across the screen to trigger it. You want to spend as little time as possible on the floating platforms that sink when you stand on them - they generate lag. After the ring refill partway through the screen, switch to Pharaoh and h...
Ostritch - Bike Jump
Screen 5 - The Shortcut
There are two paths through this screen. Going to the top right is faster. Balloon There is a tight space to get a balloon jump and not bonk on the platform above. This is the fastest method as it does not have Rush's pause animation, but it can be tricky. ...
Dr. Cossack Himself - Cossack Catcher
Damage Table Buster 1:1:3 Dust Crusher 2 Wire 1 Buster Strat The Cossak Catcher has an interesting quirk - it stops moving if Mega Man slides. You can use this to essentially freeze the Cossak catcher in place, and work on optimizin...
Screens 1-4
Screen 1 Slide off the ledges to the right. You might wanna start charging here without releasing, see Stored Charge Mechanic for more information about it If you need the weapon refill (presumably for Pharaoh), switch to the weapon and hold right against th...
Screen 7 - Slinkies
Collect the E-Tank if desired, then drop down. Slide to the right, and use drill on the slinkies. Switch to buster at the end and proceed. 4 jump strat / Safe strat Simple, one jump, shot, jump then repeat. Faster strat This time we try to kill the sli...
MMX Intro Highway
Boomer Kwanger
Sting Chameleon
Storm Eagle
Cut Man
Cut Man is early in the route since the nature of his stage does not give opportunities to save time with other weapons. He is also Elec's weakness, and we want to visit Elec soon for Magnet Beam, but the Elec Buster fight is a pain.
Burst Man
bomb bomber bombest
About the Bike
Boosting Yeti's stage takes place on a hoverbike. It is almost an auto-scroller, but the player can Boost to advance faster. Each time a character boosts, that character has to wait for their bike to recharge. You can switch characters with no time loss in t...