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Rush Teleporting on Damage

Mega Man 4 General Tricks

In Mega Man 4 (as well as some ROM Hacks of it), Rush will teleport under Mega Man when he takes damage. This is actively used in the run as a strat and a race-backup. Rush Coil in Pharaoh Balloon Jump By having (unused) Rush Coil on screen, if you take dama...

game
Mega Man 4
techniquies

Clown Part 2 - The Climb

Mega Man 8 Clown Man

There is one bolt in this section for 40 bolts. Map For a detailed tutorial video, look here - https://www.youtube.com/watch?v=iK5J5iEp4pc  All Climb Strats Start... Slide onto the screen, jump when Mega Man's front toe starts going over the Circle blo...

game
mega man 8
stage
techniquies

Whale Skip

Mega Man 4 Dive Man

In Dive Man's stage, you can skip the 2 whales using Balloons: For RTA purposes, this only could save time on the second Whale as you'd need to menu here anyways. This can be useful if you have issues mashing this Whale.  Disadvantages You most likely w...

game
Mega Man 4
techniquies

About Zips

Mega Man 4 General Tricks

Zips in Mega Man 4 require the player to be in invincibility frames. There are only 2 RTA viable zips in the run, Skull Man and the Dust Man crusher section, and only one of them (Skull) is the optimal strat. These zips are covered in their stages. There are ...

game
Mega Man 4
techniquies
zips

Swimming

Mega Man 8 Aqua Man

Movement in Aqua is a little different due to swimming. You can mash Jump to swim, but there is no "Hold Up/Down" to control swim height otherwise. To swim at the same height, time your jump presses. you'll need to do this in the spike corridor. Much of the ...

game
mega man 8
techniquies

Mega Man 11 Out Of Bounds (OOB)

Mega Man 11 Misc Techniques

From Discord - How do you get out of bounds (in Acid Man)? The one in Acid specifically is a long one. You use Rush Coil to get some height, then you use the Pile Driver to hit the wall. The recoil pushes Mega Man upward. At that moment, you go to the weapon ...

game
Mega Man 11
techniquies
oob

Rush Despawn

Mega Man 3 All About Rush

When watching most "top level" runs, this is most visible in Snake Man on the screen after the first Snake Midboss.  Rush (Jet And Coil) will despawn if, while sliding, you press Start. Despawning Rush is primarily useful to reduce lag by getting Rush off th...

game
Mega Man 3
techniquies

Air Man - Lightning Lords & Fast Air

Mega Man 2 Air Man

The "second half" of the first screen of Air Man is a long chasm with "Lightning Lords" on cloud platforms. Intended Strategy The intended strategy is to shoot the Lightning Lords and ride their platforms across. The clouds spawn at a set "X-Coordinate" i...

game
Mega Man 2
stage
techniquies

Pausing In Jumps

Mega Man 2 General Techniques

Pausing in a jump will cause Mega Man to "beam in" again, resetting his falling speed. This can be used to extend jumps, such as the fall off the platform in Heat Man's stage before "The Item 3 jump", or to redirect a jump, like the fourth elevator room in Wil...

game
Mega Man 2
techniquies

Ball Jumping

Mega Man 8 General Tips

Hold the jump button From the Compendium The primary movement tech in the run is Mega Ball jumping.  This is done by jumping in the air (making sure to continue holding the jump button down), and then dropping a Mega Ball at the peak of your jump.  The timin...

game
mega man 8
tips
techniquies

Boss Life Meter Speed

Mega Man 4 General Tricks

Mega Man 4 is known for extremely long meter filling. However, damaging a boss while it's life meter is filling will cause the animation to instantly complete. There are two points in the run where this can be done. Tako Trash (Wily 2 boss) Wily Machine ph...

game
Mega Man 4
techniquies

Pharaoh Shot Mechanics

Mega Man 4 General Tricks

Double Hits You can hit an enemy with the charged orb over Mega Man's head, despawning the orb, and then still fire a full charged shot. Technically, you fire the same charge level the orb was when it despawned, so be aware of this against bosses (mainly Brig...

game
Mega Man 4
techniquies

The Wily Manip

Mega Man 10 Wily 5 (Final Stage)

While Dr. Wily's pattern is RNG, randomness in Mega Man 9 and 10 is determined by number of frames since beam-in. As such, if you always move to Wily in EXACTLY the same way, you will always get the same pattern. This often seems like weird unnecessary movemen...

game
Mega Man 10
techniquies

Misc Movement (Mega Man 10)

Mega Man 10 Mega Man 10 - General Tips

Hold A on Beam In At stage start (or other beam ins, like the teleporter room), hold A to immediately jump right (or left). Holding the direction creates a few frames of "start up" walking animation. "Buffering" the jump saves a few seconds across the run. J...

game
Mega Man 10
techniquies

RNG and Global Timers

Mega Man 10 Mega Man 10 - General Tips

Mega Man 10's RNG is mostly* determined by time since stage start. This means some randomness can be pre-determined by how long it takes to reach a point in the stage by the frame. Since frame perfect movement over long periods of time is nearly impossible, th...

game
Mega Man 10
techniquies

Stored Charge

Mega Man 4 General Tricks

If you hold a full charge shot, and switch weapons, the charge will still be there when you switch back to buster.

game
Mega Man 4
techniquies

Neon Jumps

Mega Man X2 General Techniquies

After collecting the Boots and Buster upgrades, it is possible to have a second jump in mid air. These have been termed "Neon jumps" after Mega Man's glow from firing the first full charge shot. This can be done with either the first or second pink and orange...

techniquies
game
Mega Man X2

Dash Lemons

Mega Man X2 General Techniquies

Just like X1, the first lemon fired during a dash does 2 points of damage. This is extremely useful for buster DPS (Damage per second) on bosses.

game
Mega Man X2
techniquies

MM5 - Charging the Buster

Mega Man 5 General Techniques

The Mega Buster will not charge while sliding in this game. As such, many times when a top runner is walking and charging, they did not miss a slide but instead are actively building a charge shot.

game
Mega Man 5
techniquies

How Beat Tracks

Mega Man 5 General Techniques

Beat will attack an enemy if Mega Man is motionless. This is usually on the ground, but also happens at the peak of a jump if you are not moving left or right. You can use this to make Beat attach while jumping over Dark Man's shields, or to be faster to attac...

game
Mega Man 5
techniquies