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Search - Part 2

Mega Man 8 Search Man

There is one bolt in this section, in the Thunder Claw grappling room over spikes. It is not needed in any% Screen 1 Use Ice Wave as needed to clear a path, and slide through the screen. Mind the closing door near the end. Screen 2 (Vertical Screen) Tornad...

game
mega man 8
stage

Venus

Mega Man V

Search Man - Boss Fight

Mega Man 8 Search Man

From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 1:1:3 1 1:1 1 1 1 A. Crush W. Balloon F. Sword H. Sniper ...

game
mega man 8
boss

Pluto

Mega Man V

Part 1 - Jump Jump

Mega Man 8 Wily Stage 1

There are no checkpoints on the sled, so be careful. Remember from Frost Man's stage - you can ball jump on the sled with minimal effort. New to this sled section - you can use Astro Crush to pause Mega Man's decent. Keep this and Ball Jumping in mind as bac...

game
mega man 8
stage

Jupiter

Mega Man V

Jupiter's Stage is 6th in the any% route, primarily so you have Pluto for the stage. His weakness is Venus. Jupiter's stage is probably the most technical stage in the game. It requires precise jump heights and knowledge of Pluto's Break Dash.

Mega Man 11 Out Of Bounds (OOB)

Mega Man 11 Misc Techniques

From Discord - How do you get out of bounds (in Acid Man)? The one in Acid specifically is a long one. You use Rush Coil to get some height, then you use the Pile Driver to hit the wall. The recoil pushes Mega Man upward. At that moment, you go to the weapon ...

game
Mega Man 11
techniquies
oob

Saturn

Mega Man V

About The Final Charge

Mega Man 11 Misc Techniques

The "Final Charge" is the extra-large buster shot Mega Man fires at the end of the Power Gear charge. It is most commonly seen in casual play when using the Double Gear Technique. It does 8 damage and pierces/Passes-through all enemies(?). Without the double ...

game
Mega Man 11
information

Uranus

Mega Man V

Rush Damage Transfer

Mega Man 3 All About Rush

Shoot with Rush out (coil, jet, probably marine), switch weapons, the bullet does the damage of the weapon you switched to (like Top) even if you have no ammo in that weapon.

Wily Star

Mega Man V

Rush Despawn

Mega Man 3 All About Rush

When watching most "top level" runs, this is most visible in Snake Man on the screen after the first Snake Midboss.  Rush (Jet And Coil) will despawn if, while sliding, you press Start. Despawning Rush is primarily useful to reduce lag by getting Rush off th...

game
Mega Man 3
techniquies

Wily 2

Mega Man 7

All About Rush Jet

Mega Man 3 All About Rush

Rush Jet ammo/energy only gets used while Mega Man is on Rush. This is (some of) why players often jump on Rush Jet a lot. As with most things in this game, more sprites on the screen results in more lag. This is why in Snake and Doc-Needle, when Mega Man j...

game
Mega Man 3
information

Astro Man (RMF)

Rockman & Forte

Air Man - Lightning Lords & Fast Air

Mega Man 2 Air Man

The "second half" of the first screen of Air Man is a long chasm with "Lightning Lords" on cloud platforms. Intended Strategy The intended strategy is to shoot the Lightning Lords and ride their platforms across. The clouds spawn at a set "X-Coordinate" i...

game
Mega Man 2
stage
techniquies

Wily 3

Rockman & Forte

I can't believe it was Wily all along

game
Rockman & Forte