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Square Machine
Note - Square Machine damage produces a very flashy screen. Damage Table Buster 1:1:3 ? Dust 4 Square Behavior Square always only "comes together" when crossing the screen slowly. Otherwise, Square will progressively slow down, giving ...
Boss - Gigavolt
"Cheese and friiiiiiiiiiiiiies!!!" Attack Patterns A short range lightning burst An arc of movement producing small jellyfish Releasing jellyfish atop the screen. Super Attack - Lightning look for the spots on the floor where there are no sparks, and...
Boss - Burn Rooster
Burn Rooster has seemingly random movements and can do a lot of damage. it is recommended to have Zero survive this fight, as his double jump is useful for the escape. Phase 1 The floor is flat, making this the simplest phase. The Rooster jumps around a lo...
Boss - Sigma 1
Sigma is weak to Zero's spin attack. Use it.
Sigma Palace - Vile
There is one final Vile encounter, and he uses his Ride Armor here. A three cycle fight is intended and simple, especially with ice, but you can defeat Vile in 2 cycles. With Zero use the triple slash to knock Vile off the Ride Armor hit him with enough ...
Sigma Palace - Sigma 2
Sigma teleports around and uses large attacks. This is a fight where the Shock Absorber is extremely useful to avoid knockback. He is weak to Sunflower's weapon, Shining Ray, and actually does not have many iframes after it. As such, this is X's time to shine...
Wily Himself
Damage Table Pharaoh Charged: 6 Ring 1 The Rest 0 Spawn Locations Courtesy of beco Strategy Hit with Pharaoh and don't die. Try for doubles. (To be completed properly later - Cab)