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Always Be Sliding

Mega Man 8 General Tips

Mega Man moves ridiculously slow. Even small slides add up over the run. However, keep in mind the distance of a slide on a platform. If your slide ends near the end of a platform, jump before Mega Man's slow standing animation. About the Hyper Slider After...

game
mega man 8
information

Wily 3

Mega Man 8

game
mega man 8

Ururunn

Mega Man 8 Grenade Man

HP: 32 Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 1:2:3 3 1:3 2 3 3 A. Crush W. Balloon F. Sword H. Sniper R. Bike R. Bo...

game
mega man 8
midboss

Wily Stage 4

Mega Man 8

Final Stage

game
mega man 8

Grenade Part 2 - General Tips

Mega Man 8 Grenade Man

There are two bolts in this section. Neither are collected in any% and one requires a revisit after Sword Man.  Be careful to not drop a Mega Ball on top of the first ladder. Summon Rush Bike as soon as you are up top. Be careful not to drop into the pit nea...

Bright Man

Mega Man 4

Rush Bike

Mega Man 8 General Tips

You can jump off Rush Bike by holding up. This includes a "Yoshi Ditch" double jump. Rush Bike lasts for 40 seconds. This time drops by 5 seconds every time you get hit. Rush Bike is fast in the early game, but is largely outclassed by the Hyper Slider in th...

Ring Man

Mega Man 4

Ring Man is typically the 3rd stage of the any% route.

game
Mega Man 4

Grenade Man - Boss Fight

Mega Man 8 Grenade Man

HP: 40 Damage Chart M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 1:2:3 1 1:1 2 1 4* *Reflecting Grenade Man’s Flash Bombs with Thunder Claw will deal the same amount of da...

game
mega man 8
boss

Wily 5 (Final Stage)

Mega Man 10

game
Mega Man 10
stage

Bolt Locations - Intro

Mega Man 8 Intro Stage

These bolts are in the passage that appears after pushing the Ammoner (the snail) onto the switch. They can be acquired on your first visit to the stage. These bolts are only required for the 40 Bolts category.

Game
mega man 8
maps
bolts
stage
intro
collectables

Mega Man 10 - General Tips

Mega Man 10

General Information about

game
Mega Man 10

Route Information

Mega Man 4 General Information

There are two main routes for speedrunning Mega Man 4. They are largely even in length except for the Grasshopper Skip. While "The Nintendo Power Route" suggests Toad first, speedrun routes do either Bright or Pharoah first. The final 6 stages are the same for...

game
Mega Man 4
information
route

Wily 1

Mega Man 10

game
Mega Man 10

Balloon Jumping

Mega Man 4 General Tricks

When a Balloon is placed into a wall, it remains there for about 16 frames. This gives you time to land on the despawning ballon and jump again. This is most obvious in Ring Man's stage, and Cossack 2. Its worth noting that the time might be reduced due to ...

game
Mega Man 4
techniquies

Crash Man

Mega Man 2

Rush Teleporting on Damage

Mega Man 4 General Tricks

In Mega Man 4 (as well as some ROM Hacks of it), Rush will teleport under Mega Man when he takes damage. This is actively used in the run as a strat and a race-backup. Rush Coil in Pharaoh Balloon Jump By having (unused) Rush Coil on screen, if you take dama...

game
Mega Man 4
techniquies

Dust Man

Mega Man 4

Dust Man is traditionally 4th in the any% route, although it could be 3rd is you do Bright 4th. It features a very laggy room, and a crusher section.

game
Mega Man 4