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Ring Man - Vertical Screens

The first section of Ring Man's stage goes up. These strats largely depend on having balloon. If you do not and are still playing (presumably a no reset scenario), Bright is the ultimate backup for all things MM4.

Screen 1

As soon as Mega Man teleports in, pause and switch to balloon. Unpause, jump towards the ladder with a balloon, and grab the ladder as close to the top of the screen as you can.

You have to act fast as the first turret can shoot you out of the air and off the starting platform.

Screen 2

Jump straight up and face right. Place a balloon in the air - not in the wall (don't despawn it). The fastest path involves getting hit by the Saturn enemy, so you will get knocked down onto the balloon after the hit, then jump through to continue on.

Screen 3 - Balloon Despawn Jump

You need to place a balloon high enough to jump to the platform above, and in the wall but still able to land on it for the 16 frames. There is a bit of a rhythm to this, described in the balloon jump technique page. 

Screen 4 - Two Turrets

Move as fast as you can to the top left under the turret. It's somewhat random whether or not the turret shoots, and the space to slip through can be tight, so unless it is actively firing you may want to just try your luck.

Screen 5 - Just go

Slide!