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Weapon Experience

Mega Man Zero 2 features a weapon experience system like Zero "1". The more you use a weapon, the better Zero can use it.

Information here was originally posted in a pastebin by Kuriban - https://pastebin.com/AFeyKueR

It should be noted - Damage done during the intro stage does not affect weapon experience.

Z-Saber

Levels

LevelXP neededEffect
1 (Start)0Single sword slash. Normal jump slash. No elemental effects
2302 standing slash combo
3903 standing slash combo
4290Can Charge saber attack and apply elemental chip damage
5850"Quick Charge" (for saber)

XP Table

AttackXP Gained
Second Combo Slash2
Third Combo Slash4
Charge Slash8
Everything Else1