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Burst Screen 4,5 - Water

Mega Man 7 Burst Man

Screen 4 Quick Swap to T. Strike.  This room is cycle based, so if you move the same every time the enemies should be in the same position. Otherwise you might need to clear out extra enemies. Keep in mind the clear cellualar bomb things ... are exploding b...

stage
game
Mega Man 7

Burst Screen 6 - Underwater Mets

Mega Man 7 Burst Man

Burst Screen 7, 8 - Crab

Mega Man 7 Burst Man

Screen 7 Crab Midboss The crab is surprisingly simple - use Junk Shield. Just stand inside its hit box and pummel it until it's dead. After defeating it, pause and switch to Rush Coil. Fast Climb The Game As Intended The game intends Mega Man to slowly f...

game
Mega Man 7
stage
midboss

Burst Screen 7.5, 8

Mega Man 7 Burst Man

Burst Screen 9, 10 - Yoku Blocks

Mega Man 7 Burst Man

Screen 9 This screen has some spikes and Yoku blocks. Have Rush Jet equipped, the difference in the strats is when you summon him. Safe Strat You can summon Rush Jet from the right of the first high platform. Just get to the top of the screen, get past the...

game
Mega Man 7
stage

Burst Screen 11, 12 - Floaty Bubbles

Mega Man 7 Burst Man

Screen 11 - The Bubbles For hundo runners - the Rush Super Adapter cirbuit board is relatively early on this screen. The rising and falling water here is still on cycles from all the way back when you defeated the crab midboss. Depending on your movement to ...

game
Mega Man 7
stage

Other Notes

Mega Man 7 General Info

Advancing Text Outside of the opening cutscene that always takes 2 minutes, you should hold START to advance text as quickly as possible. Note that the cutscene after the clown boss also lets you hold start. Always Center After Bosses Even the castle bosse...

game
Mega Man 7
information

Slash Screen 1 and 2 - Logs

Mega Man 7 Slash Man

Screen 1 Screen 1 has classic logs on waterfalls platforming. No matter your strat, start by sliding up to the first waterfall as fast as you can, boosting through the Dino. Timing matters. Safe and Slow Use Rush Jet. Get on top of the screen and maybe be ...

game
Mega Man 7
stage

Slash Screen 3 and 4 - Dino Spikes

Mega Man 7 Slash Man

Screen 3 Intended Strats Ride the dinosaurs across the spikes, shooting or avoiding the flying enemies as they go. Speed Strat Slide close to the dino, then summon Rush Jet. Remember Rush gets injured and teleports away when hit by an enemy. Ride Rush so...

game
Mega Man 7
stage

Flameberger's Zero 1 Tutorial

Mega Man Zero General Info

https://youtu.be/gd687sAQCyo?t=444

MM7 Damage Table

Mega Man 7 General Info

Damage table taken from https://megaman.fandom.com/wiki/Mega_Man_7_Damage_Data_Chart    MegaBuster Freeze Cracker Junk Shield Danger Wrap Thunder Bolt Wild Coil Slash Claw Noise Crush Scorch Wheel Super Adapter Mad Grinder 1:1:2 1.5:1.5...

game
Mega Man 7
information

Slash Screen 5 - Dino Bot

Mega Man 7 Slash Man

King Gojulus The next screen has some spike pits and a big dinosaur stomping up behind you. There are two main strats. Get onto the top right platform and switch to your weapon. Danger Wrap When the dino walks up, hold down and mash Y to drop bombs. If it...

game
Mega Man 7
midboss

Slash Screen 6 - Frogs and maybe Beat

Mega Man 7 Slash Man

Frogs Shoot slide frogs, jump (and shoot) when needed. Get to the next screen Beat Beat is entirely optional for any% and a recommended skip. Beat is REQUIRED for 100% Use scorch wheel while touching the leaves of the trees. One of the last trees will reve...

game
Mega Man 7
stage

Slash Screen 7 - Eggs

Mega Man 7 Slash Man

Slide through as much of the screen as possible, including sliding through 3 of the 4 eggs. Only the 3 egg gets avoided entirely at optimal pace.

game
Mega Man 7
stage

Spring Screen 1 & 2

Mega Man 7 Spring Man

Screen 1 Is just an intro just slide to the left and move on Screen 2 A lot of early Spring is a choice between using Junk to progress at the cost of lag, or using other weapons that are faster but potentially needing aim.  

game
Mega Man 7
stage

Spring Man - General Movement Info

Mega Man 7 Spring Man

Spring Man's stage is full of...springs. Holding jump will usually make Mega Man go higher when he bounces, whether it is a floor or a wall spring (ceiling springs will always push you down. The red boxes near the end rotate as you jump on them.