Skip to main content
Advanced Search
Search Terms
Content Type

Exact Matches
Tag Searches
Date Options
Updated after
Updated before
Created after
Created before

Search Results

348 total results found

Mega Man V

game
Mega Man V

Cossack 1

Mega Man 4

First castle stage of the game

Wily Stage 1

Mega Man 8

Wily Stage one is primarily a Jet Sled reprise of Frost Man, with some fancy Thunder Beam grappling at the end.

game
mega man 8
stage

Misc Techniques

Mega Man 11

General descriptions

game
Mega Man 11
techniquies

All About Rush

Mega Man 3

game
Mega Man 3

Air Man

Mega Man 2

He can't be beaten. He is early in most Any% routes to acquire Item 2

game
Mega Man 2

General Techniques

Mega Man 2

game
Mega Man 2

Cossack 2

Mega Man 4

game
Mega Man 4

Wily Stage 2

Mega Man 8

Wily 2 is largely a Rush Jet autoscroller, with a twist...and an RNG heavy boss.

game
mega man 8

Wily 3

Mega Man 8

game
mega man 8

Wily Stage 4

Mega Man 8

Final Stage

game
mega man 8

Bright Man

Mega Man 4

Ring Man

Mega Man 4

Ring Man is typically the 3rd stage of the any% route.

game
Mega Man 4

Wily 5 (Final Stage)

Mega Man 10

game
Mega Man 10
stage

Mega Man 10 - General Tips

Mega Man 10

General Information about

game
Mega Man 10

Wily 1

Mega Man 10

game
Mega Man 10

Crash Man

Mega Man 2

Dust Man

Mega Man 4

Dust Man is traditionally 4th in the any% route, although it could be 3rd is you do Bright 4th. It features a very laggy room, and a crusher section.

game
Mega Man 4

Cossak 4

Mega Man 4

The End?

Wily 1

Mega Man 4

Oh My God It Was Wily All Along also Let's Go Mets

Wily 2

Mega Man 4

Rush Jet

Route Information

Mega Man 4 General Information

There are two main routes for speedrunning Mega Man 4. They are largely even in length except for the Grasshopper Skip. While "The Nintendo Power Route" suggests Toad first, speedrun routes do either Bright or Pharoah first. The final 6 stages are the same for...

game
Mega Man 4
information
route

Balloon Jumping

Mega Man 4 General Tricks

When a Balloon is placed into a wall, it remains there for about 16 frames. This gives you time to land on the despawning ballon and jump again. This is most obvious in Ring Man's stage, and Cossack 2. Its worth noting that the time might be reduced due to ...

game
Mega Man 4
techniquies

Rush Teleporting on Damage

Mega Man 4 General Tricks

In Mega Man 4 (as well as some ROM Hacks of it), Rush will teleport under Mega Man when he takes damage. This is actively used in the run as a strat and a race-backup. Rush Coil in Pharaoh Balloon Jump By having (unused) Rush Coil on screen, if you take dama...

game
Mega Man 4
techniquies

Extending Flash Stopper Duration

Mega Man 4 General Tricks

If you pay attention, Bright Man's Flash Stopper lasts longer if you slide. The "duration timer" does not count down while Mega Man is in a slide, so by extending the slide, you make the frozen enemy effects last longer. This allows long rooms, such as the la...

Pharaoh Shot Mechanics

Mega Man 4 General Tricks

Double Hits You can hit an enemy with the charged orb over Mega Man's head, despawning the orb, and then still fire a full charged shot. Technically, you fire the same charge level the orb was when it despawned, so be aware of this against bosses (mainly Brig...

game
Mega Man 4
techniquies

About Zips

Mega Man 4 General Tricks

Zips in Mega Man 4 require the player to be in invincibility frames. There are only 2 RTA viable zips in the run, Skull Man and the Dust Man crusher section, and only one of them (Skull) is the optimal strat. These zips are covered in their stages. There are ...

game
Mega Man 4
techniquies
zips

Bolt Locations - Grenade Man

Mega Man 8 Grenade Man

There are 5 bolts in the stage. Only 4 are collectable on your first visit; the fifth requires Flame Sword.  Only 1 bolt (the second bolt in half 1) is collected for any%. First Half Credit for this image to the MM8 Compendium (https://i.imgur.com/bMoVz45.p...

game
mega man 8
collectables

Frost Part 1 - General Tips

Mega Man 8 Frost Man

Remember that ball jumps are almost free on the sled. Simply hold jump and fire Mega Balls in front of Mega Man. Both bolts are collected in any%. Ball jumping can make the jump after the first bolt easier/safer at no time loss. The second bolt is not specifi...

game
mega man 8
stage

Frost Part 2 - General Tips

Mega Man 8 Frost Man

Immediately* summon Rush Bike at the start of the stage. Besides generally moving fast, the bike "Goes through" the ice blocks as long as you don't shoot them. * in 40 bolts, on the second visit with Hyper Slider, slide to the bolt first. "Yoshi Ditch" Rush ...

game
mega man 8
stage

Frost Man - Boss Fight

Mega Man 8 Frost Man

HP: 40 Damage Chart M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 1:2:3 1 1:1 3 1 1 A. Crush W. Balloon F. Sword H. Sniper R. Bike R....

game
mega man 8
boss

Bolt Locations - Frost Man

Mega Man 8 Frost Man

There are 6 bolts in the stage. The two in the first half of the stage are collected in any%. One bolt in the second half requires a revisit, specifically after Astro Man. Thanks to the Compendium for image and bolt descriptions. Note that red numbers are co...

game
mega man 8
collectables

Tengu Part 1 - General Tips

Mega Man 8 Tengu Man

Mind the wind at your back. Going left against the wind is difficult. Ball jumping while facing left at the end of the bubble climb is near impossible. The first bolt in the stage is technically slower than others, but it's the fastest bolt not collected in a...

game
mega man 8
stage

Tengu - Rush Jet

Mega Man 8 Tengu Man

General Jet Tips With the exception of the mid boss, these are auto scroller sections. Nothing you do (such as enemy kill times, again except the mid boss) makes things faster or slower. In the first half, Flash Grenade explosions "zoom off screen." In the s...

game
mega man 8
stage

Tengu Part 2 - General Tips

Mega Man 8 Tengu Man

You stayed in the bottom right after getting the bolt before getting off rush jet, right? This actually saves a small amount of time. Bubble Climb 2 The second half's bubble climb requires a little finesse but can be done damageless. Go to the right a slight...

game
mega man 8
stage

Shiriko da Gama

Mega Man 8 Tengu Man

This page lifted directly from the Mega Man 8 Compendium HP: 33 Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 1:1.5:3 3 1:1 0.5 2 2 A. Crush ...

game
mega man 8
midboss

Tengu Man - Boss Fight

Mega Man 8 Tengu Man

From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 2:3:4 1 2:1 1 6 1 A. Crush W. Balloon F. Sword H. Snipe...

game
mega man 8
boss

Bolt Locations - Tengu

Mega Man 8 Tengu Man

There are 4 bolts in Tengu Man's stage. Only 2 are collected in any% - the visible bolt after the mid boss in part two, and the low bolt on the last screen before Tengu. If the last bolt is difficult to obtain, substitute the stage's first bolt. Special - T...

game
mega man 8
collectables

Hold A on Teleport

Mega Man 9 General Tips

Holding A buffers a jump on beam in. This makes Mega Man jump immediately and start moving, as opposed to the start up frames to begin walking. Saves a few seconds across the run.

Clown Part 1 - General Tips

Mega Man 8 Clown Man

The first half of Clown Man's stage has 1 bolt not collected in any%, and a mid boss. First Three Screens Summon Rush Bike immediately. This lets Rush Bike travel on the second screen, where Mega Man automatically walks to fall into the rest of the stage, sa...

game
mega man 8
stage

Sisi Roll

Mega Man 8 Clown Man

From the Compendium HP: 32 Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 1:2:3 3 1:2 2 3 3 A. Crush W. Balloon F. Sword H. Sniper ...

game
mega man 8
midboss