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Cloud Man - Screen 2

Mega Man 7 Cloud Man

Charge the buster. Slide jump going right off the ladder's platform. Full jump then hesitate before sliding to get under the robot. Full jump off the edge of THAT platform, then release the charge shot at the birds. Remember to continue slide jumping as late ...

game
Mega Man 7
stage

Cloud - Screen 3 Fast Checkpoint

Mega Man 7 Cloud Man

This screen requires tight movement. If you can't go fast enough, taking a death is very likely. Use cautionĀ  as needed for your skill level in a no reset situation. Charge the buster, slide towards the end of the platform. Use a short hop before the end to d...

game
Mega Man 7
stage

Cloud Screen 4 - Invisible Platforms

Mega Man 7 Cloud Man

Opening If you made it snow in the stage with freeze cracker, you can see these platforms covered in snow. This is obviously not possible in Cloud first but might be useful for learning the platform layout or in a hundo run with Cloud third. Shoot as you ent...

game
Mega Man 7
stage
collectables

Cloud Man - Screens 5 and 6

Mega Man 7 Cloud Man

Screen 5 Screen 5 is a Sniper Joe and ladders. have a charge shot ready coming onto the screen, jump up to blast him when you can, and continue. (Optionally damage boost through if you have high health). Screen 6 Shoot the enemy in specifically the head fro...

stage
game
Mega Man 7

Cloud Man - Final Screen 7

Mega Man 7 Cloud Man

Screen Start Come on to the screen with a full charge. Jump up the first two ledges, but release the shot just before landing (you need some elevation). Immediately slide to spawn the bird and destroy its egg. Get raedy to kill the next bird that spawns at t...

game
Mega Man 7
stage

Boss - Cloud Man

Mega Man 7 Cloud Man

This encounter features bright flashing lights Buster Fight If you are doing Cloud first (or otherwise before Burst), you will need the buster fight. Buster charge speed is abysmal in this game, and a full charge only does 2 damage. As such, avoid charging ...

game
Mega Man 7
boss

Route Differences - 100% Route Choices

Mega Man 7 General Info

First 4 Robots From PJ on why the first four robots are what they are stage order is chosen to eliminate revisits and minimize buster usage on bosses, even though it means a pretty awful burst stage Freeze-Burst-Cloud-Junk: standardFreeze-Cloud(+19)-Junk-...

game
Mega Man 7
information
route

Room 1 - The Slinkies

Mega Man 4 Cossack 1

This room is the first to introduce the Slinky enemy () into the game. The weakness for those enemies is the Drill Bomb but using it would be very slow as this would require extra menuing when you can deal with them somewhat easily with the Buster. You need t...

game
Mega Man 4
stage

MM7 Wily 2 - Screen 1

Mega Man 7 Wily 2

Use the Electrick Shock on teh sleds, and make your way to the ladder to climb up. There is a hidden E-Tank on the bottom of of the first screen, behind the pictured pillar. The ground to stand on is similarly not visible.

game
Mega Man 7
stage
castle

Junk - Screens 1, 2, and the Elevator

Mega Man 7 Junk Man

This stage heavily utilizes the Thunder Strike. This is also Junk Man's weakness, so make sure you save enough for the boss. Screen 1 Quick Swap to Thunder Strike. Slide, jump, and shoot/zap the first flying enemy. Jump the pit and slide off the ledge, then...

game
Mega Man 7
stage

Junk Scren 4 and 5 - The Hundo Split

Mega Man 7 Junk Man

This is the checkpoint screen Screen 4 Still with Thunder strike on, shoot slide and go right. Hop up to the ledge and continue going right as fast as you can (Don't slide into the lava). The initial thunderbold should strike a bug on the ground across the l...

game
Mega Man X7
stage

Junk Screen 6 - Vertical Room

Mega Man 7 Junk Man

Start the Power At the start of the screen, there is a innocuous looking machine in the background. Powering it causes the platforms to move, but importantly, the side you shoot it determines which way the platforms move. You MUST shoot it to collect Rush Je...

game
Mega Man 7
stage
collectables

Junk - Screen ,8,9 - Trash Snakes

Mega Man 7 Junk Man

Safe Strat (Both Screens) The safe strat through this room that doesn't lose too much time is Rush Jet. Pause, switch to Jet, and summon Rush at the top platform level. Move far enough down to not bonk Mega Man's head on the ceiling magnets, and proceed. Don...

game
Mega Man 7
stage

Boss - Junk Man

Mega Man 7 Junk Man

junk Man has some long annoying patterns. If you let him get into them, he can generate lag and have long invincibility. Fortunately, he also has a huge flinch animation to Thunder strike, which can trivialize the fight. You should always enter this room with...

game
Mega Man 7
boss

Freeze Man

Mega Man 7

Don't Slip!

game
Mega Man 7
stage

Freeze Screens 1 and 2

Mega Man 7 Freeze Man

Screen 1 Quick swap to T Strike, slide right. Use T-Strike on the walker enemy as you jump and slide up the stairs. Slide into the bear to D-boost, slide through it and full jump from the far right edge into the screen transition while holding up+right. Scr...

game
Mega Man 7
stage

Freeze Screen 9 - Penguin Sleds

Mega Man 7 Freeze Man

Hundo Runners - The Exit Module is at the end of this screen before the Boss Gate Screen 9 Have T. Strike equipped. This long screen has 3 Penguin sled enemies. Most of your time is just slide jumping but you want to fire T. Strike at the right moments to t...

game
Mega Man 7
stage

Boss - Freeze Man

Mega Man 7 Freeze Man

Freeze Man is 3rd in traditional Any% and 1st in 100% routing. Freeze Man's Pattern Freeze Man typically walks back and forth between these steps. Freeze makes a small hop on being damaged, Freeze jumps over you and shoots down. This freezes the floor, s...

game
Mega Man 7
boss