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About The Final Charge

Mega Man 11 Misc Techniques

The "Final Charge" is the extra-large buster shot Mega Man fires at the end of the Power Gear charge. It is most commonly seen in casual play when using the Double Gear Technique. It does 8 damage and pierces/Passes-through all enemies(?). Without the double ...

game
Mega Man 11
information

Rush Despawn

Mega Man 3 All About Rush

When watching most "top level" runs, this is most visible in Snake Man on the screen after the first Snake Midboss.  Rush (Jet And Coil) will despawn if, while sliding, you press Start. Despawning Rush is primarily useful to reduce lag by getting Rush off th...

game
Mega Man 3
techniquies

All About Rush Jet

Mega Man 3 All About Rush

Rush Jet ammo/energy only gets used while Mega Man is on Rush. This is (some of) why players often jump on Rush Jet a lot. As with most things in this game, more sprites on the screen results in more lag. This is why in Snake and Doc-Needle, when Mega Man j...

game
Mega Man 3
information

Air Man - Lightning Lords & Fast Air

Mega Man 2 Air Man

The "second half" of the first screen of Air Man is a long chasm with "Lightning Lords" on cloud platforms. Intended Strategy The intended strategy is to shoot the Lightning Lords and ride their platforms across. The clouds spawn at a set "X-Coordinate" i...

game
Mega Man 2
stage
techniquies

Pausing In Jumps

Mega Man 2 General Techniques

Pausing in a jump will cause Mega Man to "beam in" again, resetting his falling speed. This can be used to extend jumps, such as the fall off the platform in Heat Man's stage before "The Item 3 jump", or to redirect a jump, like the fourth elevator room in Wil...

game
Mega Man 2
techniquies

Zipping

Mega Man 2 General Techniques

This page notes general truths about zipping. For specific zips (such as the Good Wood zip), check their stage pages and Duckfist's Tutorial. A-Trigger vs. B-Trigger Several zips will refer to an A-Trigger or a B-Trigger. A-Trigger zips require mega Man to ...

game
Mega Man 2
techniquies
zips

Wily 1 - After the Sled

Mega Man 8 Wily Stage 1

You must have Thunder Claws for this section You want to have an extra life going into Wily 2. If for some reason you have 0 Lives left, collect the 1up over the boss door. After getting off the sled, swap to ice wave, slide four times, then use an ice wave....

game
mega man 8
stage

Wily 1 Boss - Atetemino

Mega Man 8 Wily Stage 1

From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 1:1:2 6 1:0 1 1 1 A. Crush W. Balloon F. Sword H. Sniper ...

game
mega man 8
boss

Wily 2 - Section 1

Mega Man 8 Wily Stage 2

Since this the rest of this stage is an autoscroller, this is your only chance to "go faster" in this stage. Although part two does feature a death warp, remember that taking hits in part one will cost you some time, even if you needed to lose the health anyw...

game
mega man 8
stage

Wily 2 - Rush Jet

Mega Man 8 Wily Stage 2

This section features a death warp near the end that requires playing much of the stage on low health. It is not required, but does save about 16 seconds. MAKE SURE YOU HAVE THE EXTRA LIFE BEFORE YOU START TAKING DAMAGE. This section is one long auto scrolle...

game
mega man 8
stage

Wily 2 Boss - Bliking

Mega Man 8 Wily Stage 2

From The Compendium HP: 40 (20 per wing, 0 in tail) Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave T. Claw 1:1:1.5 1.5 1:--- 1 1.5 2.5 A. Crush W. Ba...

game
mega man 8
boss

Wily 3 - Part 1

Mega Man 8 Wily 3

First Screen Ice Wave Second Screen - Climb Ball jumping. Use the middle mine afte rthe first floating time bomb to jump up instead of ball jumping the full distance, to save a mega ball for later. Second Screen - Long Spike Passage The money jump timing...

game
mega man 8
stage

Wily 3 - Bass

Mega Man 8 Wily 3

info

game
mega man 8
boss

Wily 4 - Part 1 - Refights

Mega Man 8 Wily Stage 4

As is tradition, you must fight all 8 Robot Masters again here. The teleporters are laid out the same as the stage select, with the first 4 on the left and the second 4 on the right. Order is not significantly important, though optimal movement involves using...

game
mega man 8
game

Wily Himself

Mega Man 8 Wily Stage 4

Wily Machine 8 Wily Capsule 8 This is the most likely place a runner will need to call upon Rush Medic. This has a Red Cross on the PS1 version and is a white box on the Legacy Collection release. Summoning Rush Medic tends to lose about 8 seconds of time, b...

game
mega man 8
boss

Pharoah - Checkpoint Screen

Mega Man 4 Pharoah Man

Note - this is also where you respawn after collecting Balloon. Spike Platforms The platforms fire shots in each direction until you jump on them, then float across the spikes. This makes the section somewhat auto-scroller-like, however you can save a small ...

game
Mega Man 4
stage

Pharoah - Last Screen

Mega Man 4 Pharoah Man

Like the checkpoint screen, you want to land on platforms as soon as possible to prevent shots, however this is not always possible. Mummy heads can fly forward at 3 angles, straight ahead, or high or low at about 30 degrees. Keep this in mind as you approach...

game
Mega Man 4
stage

Pharoah Man Fight

Mega Man 4 Pharoah Man

Damage Table To Pharoah Lemons (Flash Stopper) 1 Mega Buster 1:1:3 Dust Crusher 2 From Pharoah Contact / Getting Bodied 4 Small Jumping Shots Full Charge Pharoah Shot   True Weakness / Beginner Option - U...

game
Mega Man 4
boss

Bright Man - Screen 1

Mega Man 4 Bright Man

Whether first or second, the first section (nay, the whole first half) of Bright Man's stage is the same Movement on this screen is fairly precise, and the timing of kills matters to avoid the lights going out at the wrong time. For example, the first shot...

game
Mega Man 4
stage

Bright Man - Last Long Screen

Mega Man 4 Bright Man

The last screen has a set of swooping platforms. It is likely to be played in the dark, as it is full of the enemies that turn off the lights. The Enemies The first enemy is a tight shot. Angle up with Pharaoh, or use a charged shot to hit it. Other enemies...

game
Mega Man 4
stage