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Screen 4 - Long Met Screen

Mega Man 4 Wily 1

This is raw sliding and timing shots. Keep in mind the low met that receives the charge shot is a spinning Met that requires 3 hits. If you are slow it will fire a bullet that you need to either jump over or take the hit.

game
Mega Man 4
stage
castle

Screens 1-3

Mega Man 4 Wily 2

The first three screens are mostly sliding and jumping as fast as possible. Keep in mind the distance Mega Man is from the spikes when sliding though. It is possible to slide into the spikes before the first ladder if you slide too far On screens 2 and 3,...

game
Mega Man 4
stage
castle

Stored Charge

Mega Man 4 General Tricks

If you hold a full charge shot, and switch weapons, the charge will still be there when you switch back to buster.

game
Mega Man 4
techniquies

Escaroo Snail Midbosses

Mega Man 4 Toad Man

Use Bright BEFORE the snail fully forms, then jump through the hitbox. On the first Escaroo, this is trivial. On the second Escaroo, if you take a death, the second time you enter the screen, there is a frame perfect soft lock if you Flash/use Bright on the f...

game
Mega Man 4
stage

Toad Man - Boss

Mega Man 4 Toad Man

Buster 1:1:3 Drill Bombs 4 (full contact) Entering the Room A very subtle free time save - Toad Man does not spawn until Mega Man touches the ground. By weapon switching inside the room to Drill, the game thinks Mega Man is on the ground...

game
Mega Man 4
boss

Toad - Last Long Screen

Mega Man 4 Toad Man

Use Bright, and slide as much as possible. Remember you cannot jump out of a slide underwater Shooting the last two fish prevents them from jumping out of the water when the flash ends. This is both convenient and reduces lag. If they miss, just continue. Ju...

game
Mega Man 4
stage

Toad Screen 1

Mega Man 4 Toad Man

Use Bright and slide. Be careful of the wind on this screen. It is easy to miss some jumps between platforms when it's pushing you back.

Route Information

Mega Man X2 X2 - General Information

WR Route Orders any%: sponge, gator, stag, centipede, snail, ostrich, crab, and moth 100%: sponge, gator, stag, ostrich, crab, centipede, snail, moth Both routes pick up all items, but 100% collects the Zero parts too. This minor route variation account...

game
Mega Man X2
information

Neon Jumps

Mega Man X2 General Techniquies

After collecting the Boots and Buster upgrades, it is possible to have a second jump in mid air. These have been termed "Neon jumps" after Mega Man's glow from firing the first full charge shot. This can be done with either the first or second pink and orange...

techniquies
game
Mega Man X2

Dash Lemons

Mega Man X2 General Techniquies

Just like X1, the first lemon fired during a dash does 2 points of damage. This is extremely useful for buster DPS (Damage per second) on bosses.

game
Mega Man X2
techniquies

MrCab's Youtube Walkthrough

Mega Man X8 General Information

This is an outdated any% guide from 2015, however much of the information is still useful for beginners. https://www.youtube.com/watch?v=hdcikNZqSXA&list=PLBWX5b2ZflulM-7Buo0gH7K4NG6vJ_XYC

game
Mega Man X8
information

First Half

Mega Man 4 Cossak 3

Cossak 3 is an autoscroller, so there isn't much to explain that isn't in the videos. There are a few notes though. First, very simply, the screen does not begin scrolling until you move to the right past the spawn point. (?) The only real thing to note, is ...

game
Mega Man 4
stage
castle

Second Half

Mega Man 4 Cossak 3

Still autoscrolling. Slide across the screen to trigger it. You want to spend as little time as possible on the floating platforms that sink when you stand on them - they generate lag. After the ring refill partway through the screen, switch to Pharaoh and h...

game
Mega Man 4
stage
castle

Boss - Cockroach Twins

Mega Man 4 Cossak 3

This fight assumes holding a full charge with Pharaoh when you enter the room. Moonwalk Hold left when Mega Man enters, even in the air. This is for fun. Strategy The twins are weak to Pharaoh shot. The second spawns at the bottom of the screen when the fi...

game
Mega Man 4
boss

Start and Ammo Routing

Mega Man 4 Wily 3

There is a free e-tank at the stage start if desired Screen 1 Your route to this point needs either just Ring ammo and possibly Dust ammo. Keep in mind there is a spare ammo drop on the top right if needed, but most runners should only need Ring ammo on the ...

game
Mega Man 4
stage
castle

MM4 Refight Route

Mega Man 4 Wily 3

Both refight routes follow some basic principles Reduce weapon swaps as much as possible (less pauses) Make use of soft weaknesses In stages, it is preferred to kill bosses in the middle of the room to reduce explosion lag. In refights, it is preferred to...

game
Mega Man 4
stage
castle

MM4 Wily Machine

Mega Man 4 Wily 3

Ring and Drill Phase 1 Use Ring and enjoy that wonderful dink sound. Ring does 3 damage, leaving the machine with 1 HP left. At this point, switch to drill to finish the machine with a high shot. This will do damage to phase 2, making the life meter fill in...

game
Mega Man 4
boss

Corridor

Mega Man 4 Wily 4

The approach corridor is full of worm enemies, Most of them are spaced two slides apart, except the third one which is a jerk. Dr. Wily can only be damaged by Pharaoh (good damage) and Ring (1 HP per shot), so farming these worms for ammo may be your only way...

Vertical Screens

Mega Man 4 Cossack 2

Balloon The vertical screens are where Balloon really shines over Rush Jet. Note the second balloon on screen 1 isn't necessary if you're fast, and generates less lag. On screen 2, it's better if you can despawn the balloon in the wall (again, for lag reduc...

game
Mega Man 4
stage
castle

Checkpoint Screen

Mega Man 4 Cossack 2

This long screen involves avoiding many enemies while moving fast. With Balloon, using a wall balloon is always slightly faster and slightly riskier (if you get knocked down by the bat). You can use an extra balloon to grab the health, but you may need that ...