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Slash Screen 6 - Frogs and maybe Beat

Mega Man 7 Slash Man

Frogs Shoot slide frogs, jump (and shoot) when needed. Get to the next screen Beat Beat is entirely optional for any% and a recommended skip. Beat is REQUIRED for 100% Use scorch wheel while touching the leaves of the trees. One of the last trees will reve...

game
Mega Man 7
stage

Slash Screen 7 - Eggs

Mega Man 7 Slash Man

Slide through as much of the screen as possible, including sliding through 3 of the 4 eggs. Only the 3 egg gets avoided entirely at optimal pace.

game
Mega Man 7
stage

Spring Screen 1 & 2

Mega Man 7 Spring Man

Screen 1 Is just an intro just slide to the left and move on Screen 2 A lot of early Spring is a choice between using Junk to progress at the cost of lag, or using other weapons that are faster but potentially needing aim.  

game
Mega Man 7
stage

Spring Man - General Movement Info

Mega Man 7 Spring Man

Spring Man's stage is full of...springs. Holding jump will usually make Mega Man go higher when he bounces, whether it is a floor or a wall spring (ceiling springs will always push you down. The red boxes near the end rotate as you jump on them.

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Mega Man 3

Hard Fight

Mega Man 3 Doc Needle

Hard pattern He jumps quickly to the left 

Jacob Boss - Vile

Mega Man X8 Jacob Elevator

Vile has the same attacks here as he has for most of the game, with an added Super / Desperation attack. That and you can actually see his life meter. As with all Vile encounters, he is weak against Ice, but use of Zero's D-Glaive or X's improved half charges...

boss
stage
castle
game
Mega Man X8

X8 Weapon Notes

Mega Man X8 General Information

Some of Zero's attacks change based on the melee weapon he is using. For example With the Glaive, the Bamboo Panda lunge attack becomes a flurry of stabs The Shadow Mantis spin with the Knuckle is reminiscent of Ryu's Hurricane Kick Shadow's weapon is s...

game
Mega Man X8
information

Mantis - Encounter Room 1

Mega Man X8 Shadow Mantis

Just kill everything as fast you can.

Mantis - Spotlight Room

Mega Man X8 Shadow Mantis

This section requires the use of Axl and Lightning to acquire Zero's Glaive weapon This section does not render properly in some copies of the PC release, making the spotlights invisible. There are spotlights in this section. If you get caught, security wall...

game
Mega Man X8
stage
collectables

MMX Intro - The Bees

Mega Man X MMX Intro Highway

The two helecopters in the highway (colloquially known as "The Bees") must be defeated to advance. Since it takes time to mash them down, and you need a source of damage to lose HP before the end of the stage, AND you want to be on the right edge of the screen...

game
Mega Man X
stage
intro

Flame Mammoth - Upgrades

Mega Man X Flame Mammoth

The threee colelctables in this stage are all close (ish) to each other after the first drop. The Buster Capsule Requires the boots, and the helmet. The Sub Tank The sub tank is in the top left of the big room immediately after the Buster Upgrade. While it...

game
Mega Man X
stage
collectables

Stage Environment Changes

Mega Man X General Information

There are 3 stages that impact 3 other stages in Mega Man X. Typically it is to the player's advantage to impact the second stage. Defeating Chill Penguin causes Flame Mamoth's stage to freeze over. Flame before Penguin means the factory is hot and active, ...

game
Mega Man X
information

Penguin Heart Tank Revisit

Mega Man X

Routing Information If you're reading this page by page, this is the soonest you can collect the Chill penguin heart tank. It requires flame mammoth's weapon. It is not required for any%, and it can be collected at any time before the Hadoken revisit for 100%...

game
Mega Man X
collectables

Spark Mandril - Heart Tank

Mega Man X Spark Mandril

There are three ways to grab the heart tank Snag it with a boomerang from a dash jump from the left platform. Climb the left wall underneath with boomerangs equipped. Do a neutral dash jump off the wall (release the D-Pad), and once X stop moving horizonta...

stage
game
Mega Man X

MMX Sigma 1 - Vile Dialogue Skip

Mega Man X MMX - Sigma 1

MMX Sigma 3 - Armadillo Skip

Mega Man X MMX - Sigma 3

Pluto - Health Routing

Mega Man V Pluto

There are 3 "tanks" you need to pass in this stage. Taking damage from them is 8 HP each (3x8=24), and you only have 19 HP. Keep this in mind as you go through the stage and decide for your skill level how to proceed. The second tank has a falling beam that ...

game
Mega Man V
stage