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Commander Yammark
Shield Sheldon
Rainy Turtloid
Blizzard Wolfgang
Infinity Mijinion
The final Countdown
Metal Shark Player
Ground Scaravich
Blaze Heatnix
I heard you like mini bosses
Dashing
Base X and Zero You can dash jump at any time while simply holding dash - you do not need to re-press it. This saves the time of the starting a dash animation and/or a player consciously pressing dash-before-jump.
Yammark Map
Maps pinned in discord by Kammesennin Notable Items Blade Armor part Sub Tank Life Recover part
Invincibility Glitch
Zero's technique from Rainy Turtloid (down+special) has a glitched invincibility property. The move makes Zero briefly invulnerable, however it can be interrupted (typically by having whatever Zero is standing on go away). If interrupted, the game "forgets" t...
Sheldon - Map
Map pinned in discord by Kammesennin Notable Items Blade Armor Part Weapon Tank (Nightmare Area)
Turtloid - Map
Map pinned in discord by Kammesennin Notable Items Shadow Armor Part Saber Plus (Nightmare Area) Hyper Dash (Nightmare Area)
Wolfgang - Map
Map pinned in discord by Kammesennin Notable Items Shadow Armor part
Mijinion - Map
Map pinned in discord by Kammesennin Notable Items Blade Armor part (Nightmare Area)
All Stages Route
The All stages route is required to defeat all 8 mavericks in their original stages (as opposed to the refights teleporter room), before completing the final stages. Current WR Route (2024) Intro Stage Rainy Turtloid - Get Zero from Nightmare Area The ...
Shark - Map
Map pinned in discord by Kammesennin Notable Items Shadow Armor part Saber Extend
Scaravich - Map
Map pinned in discord by Kammesennin. Note that Scaravich's stage teleports you to seemingly random sections. Notable Items Blade Armor part Quick Charge
Heatnix - Map
Map pinned in discord by Kammesennin Notable Items Blade Armor part Subtank (nightmare section)
Saber Dash Cancel (SDC)
Base Technique Zero's base attack is a triple slash. Only the third attack grants enemies and bosses invincibility frames. As such, by dashing in between slashes 1 and 3, thereby "canceling" the combo, you can do immense amounts of damage. With Guard Shell ...
Yammark 1 - Zero Glitch
In the regular All Stages speedrun route, you must have the Hyper Dash to acquire both the Sub Tank, and the Full Recover part from the reploid next to it.There are other methods of reaching this platform, such as the Blade Armor's Upward Air Dash, that are no...
Scaraovich Stage - Ice Glitch
Play this stage with Falcon-Armor X, after acquiring Wolfgang and Mijinion's weapons There is a glitch involving Wolfgang's Ice weapon with X that lets you skip the entire stage. With some practice, you should be able to get this very consistently. The bigges...
Turtloid - First Visit - Nightmare
Acid Rain In Any% All Stages you want to visit Turtloid first to get Zero. Not only does this stage let you do that, but this area contains two upgrades that aid the speedrun. The nightmare area is a 2x6 section of acid rain, similar to the last section of t...
Boss - Rainy Turtloid
Zero The strat involves Guard Shell and the Saber Dash Cancel. Damaging Turtloid requires destroying the green gems on his shell. The Guard Shell glitch with jump slashes will make short work of it. Once vulnerable, use dashes and slashes. Win.
Guard Shell is Glitchy
I'm probably typing this wrong but it's gotta get written down - Cab With Guard Shell out, Zero hits much more often with his saber (as in multiple times in one jump slash). This is useful to get through many stages slightly faster than usual. The robot co...
Gate 1 - First Climb
Stage Intro Your movement is simply to dash-jump to the chasm holding Gate's lair. You need to mash through 3 Alia text boxes along the way. The Climb You are immediately met with a ton of spikes guarding walls. For the very first one, the screen snaps to t...
Gate 1 - Ice Slopes through Fire Room
Trigger Invincibility Glitch Use the ice slopes to trigger Zero's invincibility glitch. Other than that, make sane climbing and traveling decisions (also mind the pits). Try not to destroy enemies (if you are invincible) since hits freeze the game for frame...
Gate 2 - The Totem Despawn
First Levels As it was explained in the X6 discord channel, I just remember you want to stay low, jumping causes the situation you don't want" (credit to JohnyGo) Your objective in this room is to not fight any of the Totems the game puts in your path. To do...