Recently Updated Pages
Burst Screen 6 - Underwater Mets
Burst Screen 4,5 - Water
Screen 4 Quick Swap to T. Strike. This room is cycle based, so if you move the same every time...
Boss - Freeze Man
Freeze Man is 3rd in traditional Any% and 1st in 100% routing. Freeze Man's Pattern Freeze Man ...
Freeze Screen 9 - Penguin Sleds
Hundo Runners - The Exit Module is at the end of this screen before the Boss Gate Screen 9 Have...
Freeze Screens 1 and 2
Screen 1 Quick swap to T Strike, slide right. Use T-Strike on the walker enemy as you jump and s...
Boss - Junk Man
junk Man has some long annoying patterns. If you let him get into them, he can generate lag and h...
Junk - Screen ,8,9 - Trash Snakes
Safe Strat (Both Screens) The safe strat through this room that doesn't lose too much time is Ru...
Junk Screen 6 - Vertical Room
Start the Power At the start of the screen, there is a innocuous looking machine in the backgrou...
Junk Scren 4 and 5 - The Hundo Split
This is the checkpoint screen Screen 4 Still with Thunder strike on, shoot slide and go right. ...
Junk - Screens 1, 2, and the Elevator
This stage heavily utilizes the Thunder Strike. This is also Junk Man's weakness, so make sure yo...
MM7 Wily 2 - Screen 1
Use the Electrick Shock on teh sleds, and make your way to the ladder to climb up. There is a hi...
Room 1 - The Slinkies
This room is the first to introduce the Slinky enemy () into the game. The weakness for those en...
Route Differences - 100% Route Choices
First 4 Robots From PJ on why the first four robots are what they are stage order is chosen t...
Boss - Cloud Man
This encounter features bright flashing lights Buster Fight If you are doing Cloud first (or ot...
Cloud Man - Final Screen 7
Screen Start Come on to the screen with a full charge. Jump up the first two ledges, but release...
Cloud Man - Screens 5 and 6
Screen 5 Screen 5 is a Sniper Joe and ladders. have a charge shot ready coming onto the screen, ...
Cloud Screen 4 - Invisible Platforms
Opening If you made it snow in the stage with freeze cracker, you can see these platforms covere...
Cloud - Screen 3 Fast Checkpoint
This screen requires tight movement. If you can't go fast enough, taking a death is very likely. ...
Cloud Man - Screen 2
Charge the buster. Slide jump going right off the ladder's platform. Full jump then hesitate befo...
Cloud Man - Screen 1
Slide to the right and start charging. Use short hops to start sliding again quickly, and get pas...