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Boss Kill Locations

Mega Man 4 General Tricks

In Mega Man 4, the boss fanfare and weapon get animation do not trigger until all bubbles leave the screen. This means the location of your kill can affect your stage time by up to 2 seconds. In the case of Dive Man, this includes Mega Man's periodic Air Bubb...

game
Mega Man 4
techniquies

Skull Man - Second Half

Mega Man 4 Skull Man

Most of the second half of the stage is handled by Bright Man's Flash Stopper. This mostly results in the route depending on your slide movement, to extend each Flash as much as possible. First Screen Notes With Flash active, the turret enemies that usuall...

game
Mega Man 4
stage

Skull Man Boss Fight

Mega Man 4 Skull Man

Damage Tables To Skull Buster 1:1:3 Dust 4 Ring 1 From Skull Contact Damage 8 Shots 4 Skull Man's Attack Pattern Skull Man will only act if Mega Man acts. If you do nothing, Skull Man does nothing. Try it. Walk...

game
Mega Man 4
boss

Boss Fight - Dive Man

Mega Man 4 Dive Man

Damage Tables To Dive Buster 1:1:3 Skull Barrier 4 Dust Crusher 2 From Dive Contact Torpedo Spin Dive Missiles Dive Man's Attack Patterns Dive Man is Similar to Skull Man in that he can only do the...

game
Mega Man 4
boss

Proto Man Skip

Mega Man 3 Gemini Man

The Strat Speedruns of Gemini Man's stage often jump through the Cutscene screen. By sliding onto the screen, the game doe snot remove control of Mega Man...until the slide ends. Use this slide distance to jump (before the slide ends) through the building an...

game
Mega Man 3
stage

Music Cancel

Mega Man 3 General Techniques

Why Cancel the Music? Mega Man 3's soundtrack, while amazing, generates lag. By removing the background music, the game simply runs faster. Technique By taking a spike death on the exact same frame as a screen transition, the "Mega Man dying" sound also cau...

game
Mega Man 3
techniquies

Stop Hating Top Spin

Mega Man 3 General Techniques

Seriously. This weapon is much better than you think, it just has one major glitch that you can avoid once you know about it. It's actually quite powerful, just not as fast as other weapons in most situations for a speed run, mostly because at its core it's a ...

game
Mega Man 3
techniquies

Boss Weaknesses

Mega Man 3 General Techniques

Weakness Order Mega Man 3 has 2 weakness loops Magnet > Hard > Top > Shadow > Spark > Magnet Snake > Gemini > Needle > Snake There are 2 soft weaknesses to "cross over" between the loops (at least 2 that are relevant to the speedrun routes), along with...

game
Mega Man 3
techniquies

Route Information

Mega Man 3 General Information

Mega Man 3 has 4 routes that have been used over the years. Each has its advantages and disadvantages as far as difficulties go, but most finish within a reasonable amount of time of each other. Top First The old (pre 2012?) and now current (2017?-present) W...

game
Mega Man 3
information

Screen Wrapping Items and Enemies

Mega Man 3 All About Rush

Technically not unique to Rush, this is most often experienced while riding Rush Jet or using Rush Coil. When Mega Man goes off the top of the screen, his Y-coordinate "wraps". This makes it possible to grab items low on the screen while jumping off the top o...

game
Mega Man 3
techniquies

Flash Man - Stage

Mega Man 2 Flash Man

Flash Man's stage is at best minimally sped up by items and weapons, and Flash Man's Time Stop is a very useful utility. As such, Flash is done early if not first in most routes. A few notes on the stage: There are subtleties to the movement to avoid hits ...

game
Mega Man 2
stage

Boss - Flash Man

Mega Man 2 Flash Man

Damage Table To Flash Weapon Normal Difficult Buster 4 2 Metal 8 4 Bubble 4 2 Quick 4 2 From Flash Contact Shots Flash's Pattern Flash Man walks around the room for a few seconds, then activa...

game
Mega Man 2
boss

Routes

Mega Man 2 General Information

Zips or Zipless The major difference of the routes is zips. With zips, your route is focused on acquiring Item 1 as fast as possible. Without zips, item 1 is less important. Yes-Zips Flash Depends Fastest: Heat then Air More accessible: Air then Heat...

game
Mega Man 2
information

Normal vs. Difficult

Mega Man 2 General Information

The North American release of the game introduced a difficulty select of Normal or Difficult. The Japanese release does not feature this option, but is equivalent to "Difficult" mode for gameplay. Damage done by the player to enemies is is doubled in normal m...

game
Mega Man 2
information

Route Information

Mega Man 6 General Information

Mega Man 6 routes are mostly centered on acquiring Flame. It is a very powerful weapon and makes short work of normal enemies. Wind First (the current WR Route) Flame First Knight First All routes proceed to follow weakness order: Wind Flame Blizz...

game
Mega Man 6
information

Slide Canceling

Mega Man 6 General Techniques

Mega Man cannot jump out of a slide in Mega Man 6. Whether underwater or not. Pressing A again in a slide will make Mega Man stand up. This leads to two ways to cancel your slides. "Back cancel", by "pushing left" (assuming you are sliding right) "A-Cance...

game
Mega Man 6
techniquies

Switching to Rush

Mega Man 6 General Techniques

Hold Start when swapping to Rush Power or Jet. This will immediately end the cutscene.

game
Mega Man 6
techniquies

Mechasaurus

Mega Man 6 Wily 1

Mechasaurus infamously has a "strange" hitbox. Many seeming direct hits will simply not do damage and dink off it. The problem lies in the behavior of the Yamato spear. The spear travels 6 pixels per frame, but the boss's hit box is only 4 pixels wide, meanin...

game
Mega Man 6
boss

Yamato Spear Behavior

Mega Man 6 General Techniques

The spear always fires on a slight angle, up or down. Shots alternate between them The spear travels 6 pixels per frame, making Mechasaurus rather interesting.

game
Mega Man 6
techniquies

Knight Crusher

Mega Man 6 General Techniques

Knight can be fired on diagonals Knight will pass through enemies it defeats with more than the needed damage. 

game
Mega Man 6
techniquies