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Screen 5 - The Shortcut
There are two paths through this screen. Going to the top right is faster. Balloon There is a...
Screen 7 - Slinkies
Collect the E-Tank if desired, then drop down. Slide to the right, and use drill on the slinkies...
Dust Man - The Rest
After the crusher screen, if you are not already using Ring, switch to Ring. The gumball machine...
Ring Half 2
Technically the Second Hippo is the screen before the checkpoint. See notes on Hippo one, and pas...
Crash Man - Boss Fight
Crash Man is weak to Air Man's Air shooter. He jumps when you shoot, but the exact angle is sligh...
Air Man - Lightning Lords & Fast Air
The "second half" of the first screen of Air Man is a long chasm with "Lightning Lords" on cloud ...
Pausing In Jumps
Pausing in a jump will cause Mega Man to "beam in" again, resetting his falling speed. This can b...
Whopper
There are two Whoppers in Ring Man's stage. The first MUST be destroyed to advance. The second (c...
Ring Screen 7 (After Hippo 1)
If you haven't already, switch to Pharaoh. Note ammo usage is extremely tight for the rest of the...
RNG and Global Timers
Mega Man 10's RNG is mostly* determined by time since stage start. This means some randomness can...
Screens 1 and 2 - Wily Archive 1
Rain Screen Manip As mentioned in RNG Manipulation - moving the same way through a screen to the...
The Wily Manip
While Dr. Wily's pattern is RNG, randomness in Mega Man 9 and 10 is determined by number of frame...
Misc Movement (Mega Man 10)
Hold A on Beam In At stage start (or other beam ins, like the teleporter room), hold A to immedi...
Bright Man - Last Long Screen
The last screen has a set of swooping platforms. It is likely to be played in the dark, as it is ...
Bright Man Boss Fight
Damage Tables To Bright Mega Buster 1:1:3 Rain Flush (Toad) 4 Pharoah Shot 1...
Bright Screens 2 - 4
Screen 2 - Grasshoppers The second screen of Bright Man features Grasshoppers. They can jump at ...
Bright Checkpoint Screen - Grasshoppers
The checkpoint screen of Bright is the infamous grasshopper screen. There are two strats through ...
Pharoah - Last Screen
Like the checkpoint screen, you want to land on platforms as soon as possible to prevent shots, h...
Pharoah - Checkpoint Screen
Note - this is also where you respawn after collecting Balloon. Spike Platforms The platforms f...
Pharaoh - First Screens
For the two routes (Pharoah First or Bright First), there are two strategies for this screen. Fo...