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Escaroo Snail Midbosses

Mega Man 4 Toad Man

Use Bright BEFORE the snail fully forms, then jump through the hitbox. On the first Escaroo, this...

Updated 1 year ago by mrcab55

Bright Man - Screen 1

Mega Man 4 Bright Man

Whether first or second, the first section (nay, the whole first half) of Bright Man's stage is t...

Updated 1 year ago by mrcab55

Stored Charge

Mega Man 4 General Tricks

If you hold a full charge shot, and switch weapons, the charge will still be there when you switc...

Updated 1 year ago by mrcab55

Dust Man - The Rest

Mega Man 4 Dust Man

After the crusher screen, if you are not already using Ring, switch to Ring. The gumball machine...

Updated 1 year ago by mrcab55

Ring Half 2

Mega Man 4 Ring Man

Technically the Second Hippo is the screen before the checkpoint. See notes on Hippo one, and pas...

Updated 1 year ago by mrcab55

Crash Man - Boss Fight

Mega Man 2 Crash Man

Crash Man is weak to Air Man's Air shooter. He jumps when you shoot, but the exact angle is sligh...

Updated 1 year ago by mrcab55

Air Man - Lightning Lords & Fast Air

Mega Man 2 Air Man

The "second half" of the first screen of Air Man is a long chasm with "Lightning Lords" on cloud ...

Updated 1 year ago by mrcab55

Pausing In Jumps

Mega Man 2 General Techniques

Pausing in a jump will cause Mega Man to "beam in" again, resetting his falling speed. This can b...

Updated 1 year ago by mrcab55

Whopper

Mega Man 4 Ring Man

There are two Whoppers in Ring Man's stage. The first MUST be destroyed to advance. The second (c...

Updated 1 year ago by mrcab55

Ring Screen 7 (After Hippo 1)

Mega Man 4 Ring Man

If you haven't already, switch to Pharaoh. Note ammo usage is extremely tight for the rest of the...

Updated 1 year ago by mrcab55

RNG and Global Timers

Mega Man 10 Mega Man 10 - General Tips

Mega Man 10's RNG is mostly* determined by time since stage start. This means some randomness can...

Updated 1 year ago by mrcab55

Screens 1 and 2 - Wily Archive 1

Mega Man 10 Wily 1

Rain Screen Manip As mentioned in RNG Manipulation - moving the same way through a screen to the...

Updated 1 year ago by mrcab55

The Wily Manip

Mega Man 10 Wily 5 (Final Stage)

While Dr. Wily's pattern is RNG, randomness in Mega Man 9 and 10 is determined by number of frame...

Updated 1 year ago by mrcab55

Misc Movement (Mega Man 10)

Mega Man 10 Mega Man 10 - General Tips

Hold A on Beam In At stage start (or other beam ins, like the teleporter room), hold A to immedi...

Updated 1 year ago by mrcab55

Bright Man - Last Long Screen

Mega Man 4 Bright Man

The last screen has a set of swooping platforms. It is likely to be played in the dark, as it is ...

Updated 1 year ago by mrcab55

Bright Man Boss Fight

Mega Man 4 Bright Man

Damage Tables To Bright Mega Buster 1:1:3 Rain Flush (Toad) 4 Pharoah Shot 1...

Updated 1 year ago by mrcab55

Bright Screens 2 - 4

Mega Man 4 Bright Man

Screen 2 - Grasshoppers The second screen of Bright Man features Grasshoppers. They can jump at ...

Updated 1 year ago by mrcab55

Bright Checkpoint Screen - Grasshoppers

Mega Man 4 Bright Man

The checkpoint screen of Bright is the infamous grasshopper screen. There are two strats through ...

Updated 1 year ago by mrcab55

Pharoah - Last Screen

Mega Man 4 Pharoah Man

Like the checkpoint screen, you want to land on platforms as soon as possible to prevent shots, h...

Updated 1 year ago by mrcab55

Pharoah - Checkpoint Screen

Mega Man 4 Pharoah Man

Note - this is also where you respawn after collecting Balloon. Spike Platforms The platforms f...

Updated 1 year ago by mrcab55