Advanced Search
Search Results
598 total results found
Screen 7 - Slinkies
Collect the E-Tank if desired, then drop down. Slide to the right, and use drill on the slinkies. Switch to buster at the end and proceed. 4 jump strat / Safe strat Simple, one jump, shot, jump then repeat. Faster strat This time we try to kill the sli...
Wily 3
Screen 6 - Underwater Screen
Take advantage of the walls and slide all the way up to them. Jump and shoot the Mets as needed. Be careful with the jumps and proceed as quickly as you can. As a reminder, you cannot jump out of slides underwater in Mega Man 4 Safe way - Damage boosting ...
Doc Needle
Screen 4 - Long Met Screen
One of the most difficult screens in the game to execute properly. We will go through various ways to clear this screen without taking any damage. For all the strats the beginning will be the exact same. 3 regular slides, bullet slide, then slide. This is aft...
Flame Mammoth
Do this stage after Chill Penguin to freeze the factory floor. If you have not done Chill Penguin, which is really only if you're intentionally doing Penguin Last, this stage is very different.
Screens 1-3
The first three screens are mostly sliding and jumping as fast as possible. Keep in mind the distance Mega Man is from the spikes when sliding though. It is possible to slide into the spikes before the first ladder if you slide too far On screens 2 and 3,...
Spark Mandril
Stored Charge
If you hold a full charge shot, and switch weapons, the charge will still be there when you switch back to buster.
Armored Armadillo
Escaroo Snail Midbosses
Use Bright BEFORE the snail fully forms, then jump through the hitbox. On the first Escaroo, this is trivial. On the second Escaroo, if you take a death, the second time you enter the screen, there is a frame perfect soft lock if you Flash/use Bright on the f...
Launch Octopus
Toad Man - Boss
Buster 1:1:3 Drill Bombs 4 (full contact) Entering the Room A very subtle free time save - Toad Man does not spawn until Mega Man touches the ground. By weapon switching inside the room to Drill, the game thinks Mega Man is on the ground...
The Hadoken
Toad - Last Long Screen
Use Bright, and slide as much as possible. Remember you cannot jump out of a slide underwater Shooting the last two fish prevents them from jumping out of the water when the flash ends. This is both convenient and reduces lag. If they miss, just continue. Ju...
MMX - Sigma 1
Toad Screen 1
Use Bright and slide. Be careful of the wind on this screen. It is easy to miss some jumps between platforms when it's pushing you back.