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Whale Skip
In Dive Man's stage, you can skip the 2 whales using Balloons: For RTA purposes, this only could save time on the second Whale as you'd need to menu here anyways. This can be useful if you have issues mashing this Whale. Disadvantages You most likely w...
Room 1 - Skull Man Zip
At the start of the first screen, you can zip using one Balloon and Invicibility frames to get through the first wall, this saves around 6 seconds over doing the intended way. How it's done The idea is to go back to make the Togehero (the Spike enemy) spawn ...
Room 2 - Skeleton Joe
A short room with just one Skeleton Joe at the center, despite the glaring simplicity of the room you can clear it with various strategies. Beginner Strategy We can just damage boost through the Skeleton and jump at the ladder Intermediate Strategies To sp...
Room 3 - Shield Attackers
Room 1 - The Slinkies
This room is the first to introduce the Slinky enemy () into the game. The weakness for those enemies is the Drill Bomb but using it would be very slow as this would require extra menuing when you can deal with them somewhat easily with the Buster. You need t...
Room 2 - Mono Roaders
This room is very short featuring 2 Mono Roaders Something special about this room is you need to wait otherwise you will take damage and wont be able to kill them in time. You NEED to have a charge shot prepared while entering this room, unless you wanna d...
Room 3 - Skeleton Joes (Checkpoint Room)
This room is the checkpoint room of the stage. It's one of the biggest run killers especially for new runners as it's very easy to get caught by the Up'n'Down enemies if you dont pay attention or jump properly. This room also features Skeleton Joes, which yo...
Final Climbing rooms - Cossack 1 ending
The final section of this track have multiple rooms where you gotta use an extra Item to climb. The first 2 rooms are almost identical, the third one is where most of the strat variances are actually important. Climb rooms Beginner approach Balloons hit...
Mothraya - Cossack 1 boss fight
Mothraya (usually nicknamed Moth) is the first boss you encounter in the Castle Stages It's battle takes place on a two-layer pipe bridge. Mothraya can move left and right on the upper screen, attacking every 2 seconds with energy shots. Her main move is a ...
Starting rooms
When you first start Cossack 2 you are welcomed with 2 different paths available Easier right path route If you dont wanna bother with difficult strategy the right path is probably what you want to be taking. We are going to stay on Buster for the few first...
Spike Room
Spike room is one of the scariest hallways in the game. It's very easy to miss something and die. One of the biggest run killers for beginners. This room has a LOT of different strategies that can be used Beginner strats The beginner strats are all follow-up...