Mega Man 8
Mega Man 8 was first released for the Playstation (1) in 1996. It has since been rereleased on the Sega Saturn (1997), the Anniversary Collection (GCN, PS2, XBox), and the Legacy Collection (PS4, Nintendo Switch, XBox1, Steam)
Much of this information comes from the Mega Man Compendium document linked from the Discord. Shout outs to all of its authors (Orrsa, Maple, Rollbuster, The Mega Man Knowledge Base, and VGMaps)
General Information
General Information - WRs
The current Original Release any% world record is 50:27 by orsa, played on a Playstation 2 with...
Route Information
Any% The current any% route does Grenade Man first and Astro Man 5th. This is the most consiste...
Weapon Swapping
The quick weapon switch order is Mega Ball -> Flash Bomb -> Thunder Claw -> Tornado Hold -> Water...
Weapon Information
You can see the damage tick intervals of the different weapons in the game here. The main ta...
MM8 Version Differences
Rockman 8: Metal Heroes The original Japanese release Mega Man 8 Anniversary Collector’s Editi...
General Tips
Ball Jumping
Hold the jump button From the Compendium The primary movement tech in the run is Mega Ball jump...
Fast Disk Speed & Resetting
The Playstation 2 has an option for Fast Disk Speed (FDS) with Playstation 1 games. This is usefu...
Always Be Sliding
Mega Man moves ridiculously slow. Even small slides add up over the run. However, keep in mind t...
Rush Bike
You can jump off Rush Bike by holding up. This includes a "Yoshi Ditch" double jump. Rush Bike l...
Intro Stage
Intro - General Tips
Trees have 6 HP. They take 6 lemons, or 2 lemons plus a Mega Ball. They cannot be easily hit at p...
Yadokargo
Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave T. ...
Bolt Locations - Intro
These bolts are in the passage that appears after pushing the Ammoner (the snail) onto the switch...
Grenade Man
Grenade Man is first in the current (2014-2023) any% route because of Rush Bike. Also Flash Grena...
Grenade Part 1 - General Tips
There are two bolts in this half of the stage. Only 1 is collected in Any% Remember the Mega Bal...
Ururunn
HP: 32 Damage Chart: M. Buster M. Ball T. Hold F. Bomb I. Wave ...
Grenade Part 2 - General Tips
There are two bolts in this section. Neither are collected in any% and one requires a revisit aft...
Grenade Man - Boss Fight
HP: 40 Damage Chart M. Buster M. Ball T. Hold F. Bomb I. Wave ...
Bolt Locations - Grenade Man
There are 5 bolts in the stage. Only 4 are collectable on your first visit; the fifth requires Fl...
Frost Man
Frost Man is second in the any% route, and weak against Grenade. The stage contains 2 bolts c...
Frost Part 1 - General Tips
Remember that ball jumps are almost free on the sled. Simply hold jump and fire Mega Balls in fro...
Frost Part 2 - General Tips
Immediately* summon Rush Bike at the start of the stage. Besides generally moving fast, the bike ...
Frost Man - Boss Fight
HP: 40 Damage Chart M. Buster M. Ball T. Hold F. Bomb I. Wave...
Bolt Locations - Frost Man
There are 6 bolts in the stage. The two in the first half of the stage are collected in any%. On...
Tengu Man
Tengu Man is third in the Any% route, and is weak to Ice Wave. Tengu also takes extra damage from...
Tengu Part 1 - General Tips
Mind the wind at your back. Going left against the wind is difficult. Ball jumping while facing l...
Tengu - Rush Jet
General Jet Tips With the exception of the mid boss, these are auto scroller sections. Nothing y...
Shiriko da Gama
This page lifted directly from the Mega Man 8 Compendium HP: 33 Damage Chart: ...
Tengu Part 2 - General Tips
You stayed in the bottom right after getting the bolt before getting off rush jet, right? This ac...
Tengu Man - Boss Fight
From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Bolt Locations - Tengu
There are 4 bolts in Tengu Man's stage. Only 2 are collected in any% - the visible bolt after th...
Clown Man
Clown Man is 4th in the Any% Route, and weak against Tornado Hold*. The stage has 5 bolts, 1 o...
Clown Part 1 - General Tips
The first half of Clown Man's stage has 1 bolt not collected in any%, and a mid boss. First Thre...
Sisi Roll
From the Compendium HP: 32 Damage Chart: M. Buster M. Ball T. Hold ...
Clown Part 2 - General Tips
There are 4 bolts in part 2. One is collected in any% (and is harder to avoid collecting than to ...
Clown Part 2 - The Climb
There is one bolt in this section for 40 bolts. Map For a detailed tutorial video, look here ...
Clown Man - Boss Fight
From the Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Bolt Locations - Clown Man
Clown Man's stage has 5 bolts, one in the first half and 4 in the second half. The one bolt colle...
Mid "Duo" Stage
After defeating the 4th robot, you skip That Movie then go to this stage. It contains 2 bolts tha...
Mid Stage - General Tips
There's not much extra to explain about this stage - Ice Wave is a great weapon. After releasing...
Duo Battle
From the Compendium HP: 15 Damage Chart: M. Buster M. Ball T. Hold ...
Bolt Locations - Mid Stage
From The Compendium Both bolts in Duo’s stage are up the first ladder. To get to the right on...
Mid Stage - Cut Man
From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Buy The Hyper Slider
(This is really here so someone clicking "Next" sees it) After Duo, the shop expands. Menu to th...
Astro Man
Astro Man is the 5th Robot in any%, the first of the second four. He is weak to Homing Sniper but...
Astro Part 1 - General Tips
Screen One "Yoku Blocks" The critical thing is knowing the cycle, and recognizing when to bail o...
Astro Part 2 - General Tips
Screen 1 - Yoku Blocks Movement on this screen is very tight. Even missing a small slide (lookin...
Astro Man - Boss Fight
From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Bolt Locations - Astro Man
There are 4 bolts in Astro Man's stage, 2 in the first half and 2 in the second. They are only n...
Aqua Man
Aqua Man is 6th in Any% and weak against Astro Crush. There are 4 bolts for 40 bolts, all in the ...
Swimming
Movement in Aqua is a little different due to swimming. You can mash Jump to swim, but there is ...
Aqua - Part One
There are no bolts in the first half of this stage Screen 1 Note that some of the movement here...
Gorone
From The Compendium HP: 20 Damage Chart: M. Buster M. Ball T. Hold ...
Aqua - Part 2
For 40 Bolts, and intentional Game Over is used for optimal bolt gathering. There is a branching ...
Aqua Man - Boss Fight
From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Sword Man
Sword Man is 7th in the Any% route and weak to Water Balloon.
Sword - Part 1
There are 2* bolts in the first half of Sword Man's stage, only needed for 40 bolts. ONE OF THES...
Gearna Eye
From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Sword - Part 2
There is 1 bolt in this section, near the end after riding the lava-boat down the waterfall Swor...
Sword Man - Boss Fight
From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Bolt Locations - Sword Man
There are 3 bolts in Sword Man's stage, 2 in the first half and 1 in the second. None are needed ...
Search Man
Search Man is the 8th robot in any% and is weak to Flame Sword. There are 4 bolts for 40 bolts.
Search - Part 1
There are 3 bolts in the first half of the stage. None are needed for any% Immediately summon Ru...
Search - Wood Man (MM8)
Wood Man is only present on the Saturn version of the game. (holder Page)
Search - Part 2
There is one bolt in this section, in the Thunder Claw grappling room over spikes. It is not need...
Search Man - Boss Fight
From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Wily Stage 1
Wily Stage one is primarily a Jet Sled reprise of Frost Man, with some fancy Thunder Beam grappli...
Part 1 - Jump Jump
There are no checkpoints on the sled, so be careful. Remember from Frost Man's stage - you can b...
Wily 1 - After the Sled
You must have Thunder Claws for this section You want to have an extra life going into Wily 2. I...
Wily 1 Boss - Atetemino
From The Compendium HP: 40 Damage Chart: M. Buster M. Ball T. Hold ...
Wily Stage 2
Wily 2 is largely a Rush Jet autoscroller, with a twist...and an RNG heavy boss.
Wily 2 - Section 1
Since this the rest of this stage is an autoscroller, this is your only chance to "go faster" in ...
Wily 2 - Rush Jet
This section features a death warp near the end that requires playing much of the stage on low he...
Wily 2 Boss - Bliking
From The Compendium HP: 40 (20 per wing, 0 in tail) Damage Chart: M. Buster M...
Wily 3
Wily Stage 4
Final Stage
Misc. Other Stuff
These may or may not be useful, but they are known.
Bolt Duplication
One of the bolts in Sword Man’s stage can be duplicated. This is useful in 40 Bolts (which is es...
Rush Bike Double Jumps
When you take damage while riding Rush Bike, there is a one frame window where you are grounded a...
Infinite Sword Glitch
Destroying a slime enemy with Flame Sword and getting grabbed on the same frame will spawn a perm...